// generated by soldier of fortune 2, do not modify unbindall bind TAB "+scores" bind SPACE "+moveup" bind , "+zoomin" bind - "+zoomout" bind . "+zoomout" bind 0 "exec 2.cfg;outfitting BAAAA;say_team Habe M4 - M590 - FragGren ;echo m4+shootgun;echo m4+shootgun;echo m4+shootgun" bind 1 "weapon 1" bind 2 "weapon 2" bind 3 "weapon 3" bind 4 "weapon 4" bind 5 "weapon 5" bind 6 "exec cfg.cfg;outfitting AAAAA;say_team Habe AK74 - M590 - FragGren;echo ak74+shotgun;echo ak74+shotgun;echo ak74+shotgun" bind 7 "exec cfg.cfg;outfitting AAADA;say_team Habe AK74 - M590 - FLAMEGREN;echo FLAME;echo FLAME;echo FLAME" bind 8 "exec cfg.cfg;outfitting AAABA;say_team Habe AK74 - M590 - FLASHGREN;echo FLASH;echo FLASH;echo FLASH" bind 9 "exec 2.cfg;outfitting BAADA;say_team Habe M4 - M590 - Flamegren ;echo m4+shootgun;echo m4+shootgun+flame;echo m4+shootgun+flame" bind = "+firemode" bind \ "+firemode" bind ` "toggleconsole" bind a "+moveleft" bind b "ui_outfitting" bind c "+movedown" bind d "+moveright" bind e "+leanright; +movedown" bind f "centerview" bind g "drop" bind i "say ^7#.cEmpireS ^$| ^7www.^$cE-TeaM^7.de" bind j "messagemode3" bind k "messagemode4" bind l "weapon 32" bind n "ui_team" bind o "ui_objectives" bind q "+leanleft; +movedown" bind r "+reload" bind s "+back" bind t "messagemode" bind u "say ^$:: ^7#.cEmpireS^$ :: ^7www.^$cE-TeaM^7.de ^$::" bind v "say_team ^$:: ^7Rush Team ^$:: ^7Go Go Go !!^$ ::" bind w "+forward" bind y "messagemode2" bind z "+use" bind ~ "toggleconsole" bind UPARROW "vstr pic_f" bind DOWNARROW "vstr pic_b" bind LEFTARROW "vstr seis_speed-" bind RIGHTARROW "vstr seis_speed+" bind ALT "+strafe" bind CTRL "+attack" bind SHIFT "+speed" bind DEL "+lookdown" bind PGDN "+lookup" bind HOME "echo ^1First ^1Enable ^13rd ^1Person ^1Mode ^3(^7Press Numpad 5^3)^1!;" bind END "echo ^1First ^1Enable ^13rd ^1Person ^1Mode ^3(^7Press Numpad 5^3)^1!;" bind F1 "exec cfg.cfg;outfitting AAAAA;say_team ^7[^$Ak74^7/^$M590^7/^2FragNade^7];echo Normal;echo Normal;echo Normal" bind F2 "exec cfg.cfg;outfitting AAADA;say_team ^7[^$Ak74^7/^$M590^7/^$FlameNade^7];echo FLAME;echo FLAME;echo FLAME" bind F3 "exec 2.cfg;outfitting BAAAA;say_team ^7[^2M4^7/^3M590^7/^2FragNade^7] ;echo m4+shootgun;echo m4+shootgun;echo m4+shootgun" bind F4 "exec cfg.cfg;outfitting BAADA;say_team ^7[^2M4^7/^3M590^7/^$Flamegren^7] ;echo m4+shootgun;echo m4+shootgun;echo m4+shootgun" bind F5 "vstr seis_PD" bind F6 "vstr seis_ND" bind F7 "vstr seis_PlayDemo" bind F9 "name ^7.cE|^$RedZ" bind KP_HOME "vstr seis_vol-" bind KP_UPARROW "set s_volume 0.0; set seis_vol- vstr seis_vol+-; set seis_vol+ vstr seis_vol01; echo ^2Sound ^2Volume ^4|^1^7**********^4| (Muted);" bind KP_PGUP "vstr seis_vol+" bind KP_LEFTARROW "vstr seis_PlayCurrentDemo;" bind KP_5 "vstr seis_third_enable" bind KP_RIGHTARROW "screenshot; echo ^2Nice ^2Sceenshot;" bind KP_END "echo ^1First ^1Enable ^13rd ^1Person ^1Mode ^3(^7Press Numpad 5^3)^1!;" bind KP_DOWNARROW "vstr seis_timer_enable;" bind KP_PGDN "echo ^1First ^1Enable ^13rd ^1Person ^1Mode ^3(^7Press Numpad 5^3)^1!;" bind KP_INS "quit;" bind KP_MINUS "+scores" bind KP_PLUS "vstr seis_help;" bind KP_NUMLOCK "+autorun" bind MOUSE1 "+attack" bind MOUSE2 "+altattack" bind MOUSE4 "say_team ^$-^7I'm Attacking Now!^$-" bind MOUSE5 "weaptoggle grenade grenade; cg_fov 80; sensitivity 3; cg_drawcrosshair 1; cg_crosshairsize 16" bind MWHEELDOWN "weaptoggle secondary secondary; cg_fov 80; sensitivity 3; cg_drawcrosshair 3; cg_crosshairsize 16" bind MWHEELUP "weaptoggle primary primary; cg_fov 80; sensitivity 1.3; cg_drawcrosshair 1; cg_crosshairsize 14.2" seta com_hunkMegs "45" seta com_maxfps "300" seta logfilename "qconsole.log" seta sys_noaltenter "1" seta sys_versionignore "0" seta com_ignoreothertasks "0" seta com_ignoreverifynetwork "0" seta in_midi "0" seta in_midiport "1" seta in_midichannel "1" seta in_mididevice "0" seta in_mouse "-1" seta in_joystick "0" seta in_joyBallScale "0.02" seta joy_threshold "0.15" seta rw_enabled "0" seta rw_BaseStationPort "0" seta vm_cgame "2" seta vm_game "2" seta vm_gametype "2" seta vm_ui "2" seta vm_cgame_hunk "2" seta vm_game_hunk "2" seta vm_gametype_hunk "1" seta vm_ui_hunk "1" seta sv_hostname "noname" seta sv_punkbuster "0" seta sv_maxRate "0" seta sv_minPing "0" seta sv_maxPing "0" seta sv_floodProtect "1" seta sv_mapcycle "none" seta sv_voice "0" seta sv_banFilter "1" seta sv_banFile "sof2mp.ban" seta sv_master2 "" seta sv_master3 "" seta sv_master4 "" seta sv_master5 "" seta RMG_textseed "handute" seta RMG_map "medium" seta RMG_timefile "day" seta RMG_terrain "grassyhills" seta cl_yawspeed "140" seta cl_pitchspeed "140" seta cl_maxpackets "30" seta cl_packetdup "1" seta cl_run "1" seta sensitivity "3" seta cl_mouseAccel "0" seta cl_freelook "1" seta cl_allowDownload "0" seta r_inGameVideo "1" seta cl_voice "0" seta cg_autoswitch "0" seta m_pitch "0.022" seta m_yaw "0.022" seta m_forward "0.25" seta m_side "0.25" seta m_filter "1" seta cl_maxPing "800" seta name "^7.cE|^$RedZ" seta rate "10000" seta details "5" seta snaps "50" seta identity "mullinsjungle" seta cl_anonymous "0" seta cl_punkbuster "1" seta cg_predictItems "1" seta r_glDriver "opengl32" seta r_allowExtensions "1" seta r_ext_gamma_control "1" seta r_ext_multitexture "1" seta r_ext_compiled_vertex_array "1" seta r_ext_texture_env_add "1" seta r_ext_texture_filter_anisotropic "1" seta r_maxTextureSize "0" seta r_force_compressed_textures "1" seta r_ext_compressed_textures "1" seta r_tf_solid_compressed "GL_COMPRESSED_RGBA_DXT5" seta r_tf_alpha_compressed "GL_COMPRESSED_RGBA_DXT5" seta r_tf_solid_uncompressed "GL_RGB8" seta r_tf_alpha_uncompressed "GL_RGBA8" seta r_tf_lightmap "GL_RGB8" seta r_tf_cinematic "GL_RGB8" seta r_picmip "3" seta r_roundImagesDown "1" seta r_detailtextures "0" seta r_texturebits "16" seta r_texturebitslm "0" seta r_colorbits "16" seta r_stereo "0" seta r_stencilbits "0" seta r_depthbits "12" seta r_overBrightBits "1" seta r_ignorehwgamma "0" seta r_mode "6" seta r_fullscreen "1" seta r_customwidth "1600" seta r_customheight "1024" seta r_customaspect "1" seta r_simpleMipMaps "1" seta r_vertexLight "0" seta r_subdivisions "20" seta r_lodCurveError "250" seta r_lodbias "2" seta r_flares "0" seta r_ignoreGLErrors "1" seta r_fastsky "1" seta r_drawSun "0" seta r_dynamiclight "1" seta r_dlightBacks "1" seta r_finish "0" seta r_textureMode "0" seta r_swapInterval "0" seta r_markcount "100" seta r_gamma "2" seta r_facePlaneCull "1" seta r_primitives "0" seta r_ssCheap "0" seta cg_shadows "0" seta r_modelpoolmegs "10" seta r_lastValidRenderer "RADEON 9800 Pro x86/MMX/3DNow!/SSE" seta vid_xpos "3" seta vid_ypos "22" seta s_volume "0.580357" seta s_musicvolume "0.000000" seta s_separation "0.5" seta s_doppler "1" seta s_khz "22" seta s_mixahead "0.2" seta s_mixPreStep "0.05" seta s_mp3overhead "31756" seta s_soundpoolmegs "25" seta ui_glCustom "4" seta g_botSkill "2" seta ui_browserMaster "0" seta ui_browserGameType "0" seta ui_browserSortKey "4" seta ui_browserShowFull "1" seta ui_browserShowEmpty "1" seta cg_drawCrosshair "1" seta cg_drawCrosshairNames "1" seta server1 "" seta server2 "" seta server3 "" seta server4 "" seta server5 "" seta server6 "" seta server7 "" seta server8 "" seta server9 "" seta server10 "" seta server11 "" seta server12 "" seta server13 "" seta server14 "" seta server15 "" seta server16 "" seta ui_dedicated "0" seta ui_gametype "3" seta ui_joinGametype "0" seta ui_netGametype "3" seta ui_actualNetGametype "3" seta ui_gtRespawnType "0" seta ui_gtPickupsDisabled "0" seta ui_netSource "2" seta ui_currentMap "0" seta ui_currentNetMap "0" seta ui_mapIndex "0" seta cg_selectedPlayer "1" seta cg_selectedPlayerName ".cE|RedZ" seta ui_lastServerRefresh_0 "Mar-21, 2004 at 12:32" seta ui_lastServerRefresh_1 "" seta ui_lastServerRefresh_2 "Mar-23, 2004 at 17:35" seta ui_lastServerRefresh_3 "" seta ui_findPlayer "unknown" seta cg_hudFiles "ui/hud.txt" seta ui_sof2FirstRun "1" seta g_warmup "20" seta ui_serverStatusTimeOut "7000" seta ui_rmg_config "desert" seta ui_rmg_size "small" seta ui_rmg_time "day" seta ui_rmg_seed "0" seta ui_noNetCheck "0" seta net_noudp "0" seta net_noipx "0" seta net_socksEnabled "0" seta net_socksServer "" seta net_socksPort "1080" seta net_socksUsername "" seta net_socksPassword "" seta cg_shellEjection "1" seta cg_drawGun "1" seta cg_fov "80" seta cg_stereoSeparation "0.4" seta cg_draw2D "1" seta cg_drawTimer "1" seta cg_drawFPS "1" seta cg_drawSnapshot "0" seta cg_drawHUDIcons "1" seta cg_crosshairSize "16" seta cg_crosshairGrow "1" seta cg_crosshairX "0" seta cg_crosshairY "0" seta cg_crosshairRGBA "1,0,0,5,1" seta cg_crosshairFriendRGBA "1,0,0,1" seta cg_simpleItems "1" seta cg_lagometer "0" seta cg_centertime "4" seta cg_centerY "70" seta cg_runpitch "0.002" seta cg_runroll "0.005" seta cg_bobup "0.005" seta cg_bobpitch "0.001" seta cg_bobroll "0.001" seta cg_goreDetail "1" seta cg_chatTime "8000" seta cg_chatHeight "4" seta cg_forceModel "0" seta cg_antiLag "1" seta cg_autoReload "1" seta cg_deferPlayers "1" seta cg_drawFriend "1" seta cg_teamChatsOnly "0" seta cg_noVoiceText "0" seta cg_currentSelectedPlayer "0" seta cg_currentSelectedPlayerName "" seta cg_cameraOrbitDelay "50" seta cg_smoothClients "0" seta cg_noProjectileTrail "0" seta cg_damageindicator "1.5" seta cg_tracerChance "0.5" seta cg_animBlend "1" seta cg_automap_x "485" seta cg_automap_y "5" seta cg_automap_w "150" seta cg_automap_h "150" seta cg_automap_a "0.75" seta cg_drawRadar "2" seta cg_drawTeamScores "1" seta cg_voiceRadio "1" seta cg_voiceGlobal "1" seta cg_soundGlobal "1" seta cg_soundFrag "0" seta cg_weaponMenuFast "1" seta cg_bodyTime "0" seta cg_zoomWeaponChange "1" seta team_identity "prometheus2" seta outfitting "AAAAA" seta osp_drawCrosshairInfo "1" seta osp_drawClock "1" seta osp_drawTeamOverlay "8" seta osp_autoRecord "0" seta osp_autoScreenshot "0" seta osp_simpleHud "1" seta osp_oldScoreboard "0" seta osp_numericalHealth "0" seta osp_tracerDistance "500" seta osp_useKeyForLadders "0" seta osp_oldConsole "0" seta cm_playerCurveClip "1" seta fx_debug "0" seta fx_countScale "1" seta fx_nearCull "0" seta timelimit "0" seta scorelimit "20" seta cg_impactPrediction "1"