// TorZelan - TorZelan@hotmail.com - 2004-08-10 unbindall say "^7Executing TorZelan.cfg" seta name "nd1.TorZelan" seta outfitting "AABAA" // movement bind w "+forward" bind s "+back" bind a "+moveleft" bind d "+moveright" bind q "+leanleft" bind e "+leanright" bind SHIFT "+speed" bind SPACE "+moveup" bind c "+movedown" // weapon bind MOUSE1 "+attack" bind MOUSE2 "+altattack" bind mouse3 "centerview" bind MWHEELDOWN "weapnext" bind MWHEELUP "weapprev" bind r "+reload" bind f "drop" bind / "+firemode" seta cg_autoReload "0" // communication bind t "messagemode" bind y "messagemode2" bind v "ui_radio" bind 1 "say_team ^--:^j1^-:-" bind 2 "say_team ^--:^25^-:-" bind 3 "Say_team ^--:^,10^-:-" bind 4 "say_team ^--:^1Help Flag^-:-" bind 0 "say_team ^--:^2Going for Backpack^-:-" bind x "say_team -:H#h(#B)A#a(#b):- -:#d:-" bind m "say ^--:^,H#h^-(#B^-)^,A#a^-(#b^-):-" bind n "say_team ^--:^7Covering #f|#p/#s^-:-" bind UPARROW "say_team ^--:^lU P^-:-" bind DOWNARROW "say_team ^--:^lM I D D L E^-:-" bind LEFTARROW "say_team ^--:^lL E F T^-:-" bind RIGHTARROW "say_team ^--:^lR I G H T^-:-" // F-buttons bind F1 "vote yes" bind F2 "vote no" bind F3 "OUTFITTING AABAA; echo ^.[^-AK74^./^-M590^./^-FRAGNADE^.]" bind F4 "OUTFITTING AABDA; echo ^.[^-AK74^./^-M590^./^-FLAMENADE^.]" bind F5 "+scores" bind F11 "rcon pb_sv_getss" bind F12 "screenshot" // misc. bind TAB "+scores" bind ENTER "+use" // settings - mouse seta sensitivity "5" seta cl_mouseAccel "0" seta cl_freelook "1" seta m_filter "1" seta m_side "0.25" seta m_forward "0.25" seta m_yaw "0.022" seta m_pitch "0.022" // settings - crosshair seta cg_drawCrosshair "2" seta cg_crosshairSize "17" seta cg_crosshairGrow "0" seta cg_crosshairX "0" seta cg_crosshairY "0" seta cg_crosshairRGBA "1,1,1,1" seta cg_crosshairFriendRGBA "1,0,0,1" seta cg_drawCrosshairNames "2" seta crosshairhealth "1" seta cg_drawCrosshairHealth "1" // settings - movement seta cl_run "1" seta pmove_fixed "0" seta cg_runpitch "0" seta cg_runroll "0" seta cg_bobup "0" seta cg_bobpitch "0" seta cg_bobroll "0" // settings - net seta rate "9666" seta snaps "20" seta cg_smoothClients "1" seta cg_impactPrediction "1" seta cg_nopredict "0" seta cg_prediction "0" seta cg_forceModel "1" seta cg_antiLag "1" seta g_allowdownload "0" seta g_smoothClients "1" seta g_syncronousclients "1" seta g_synchronousClients "0" seta cl_punkbuster "1" seta cl_allowDownload "0" seta cl_timeNudge "0" seta cl_maxpackets "32" seta cl_packetdup "0" seta sv_nolagGlassBreaks "1" // settings - sfx seta s_soundpoolmegs "25" seta s_mp3overhead "31756" seta s_mixPreStep "0.05" seta s_mixahead "0.2" seta s_khz "22" seta s_doppler "1" seta s_separation "0.5" seta s_musicvolume "0" seta s_volume "0.2" seta s_max_distance "1000.0" seta s_min_distance "3.0" seta s_distance "100.0" seta s_rolloff "1.0" // settings - gfx seta details "5" seta picmip "2 seta g_gore "1" seta cg_shellEjection "0" seta cg_drawGun "0" seta cg_fov "100" seta cg_draw2D "1" seta cg_drawTimer "1" seta cg_drawFPS "0" seta cg_goreDetail "4" seta cg_gibs "5" seta cg_teamChatTime "3000" seta cg_shadows "3" seta cg_loweffects "0" seta cg_bodyTime "10" seta cg_drawRadar "2" seta cg_simpleItems "1" seta cg_lagometer "0" seta cg_drawTeamScores "1" seta com_blood "2" seta com_maxfps "125" seta com_hunkMegs "256" seta r_lastValidRenderer "GeForce4 Ti 4200/AGP/SSE/3DNOW!" seta r_modelpoolmegs "10" seta r_novis "0" seta r_flareFade "7" seta r_flareSize "40" seta r_ssCheap "0.400000" seta r_primitives "0" seta r_facePlaneCull "1" seta r_gamma "1.7" seta r_markcount "100" seta r_swapInterval "0" seta r_textureMode "0" seta r_finish "0" seta r_dlightBacks "0" seta r_dynamiclight "0" seta r_drawSun "0" seta r_fastsky "1" seta r_ignoreGLErrors "1" seta r_flares "0" seta r_lodbias "1" seta r_lodCurveError "250" seta r_intensity "1" seta r_mapOverBrightBits "1" seta r_fullbright "0" seta r_displayRefresh "120" seta r_smp "0" seta r_subdivisions "20" seta r_vertexLight "0" seta r_simpleMipMaps "1" seta r_customaspect "1" seta r_customheight "1024" seta r_customwidth "1600" seta r_fullscreen "1" seta r_mode "4" seta r_ignorehwgamma "0" seta r_overBrightBits "1" seta r_depthbits "0" seta r_stencilbits "0" seta r_stereo "0" seta r_colorbits "0" seta r_texturebitslm "0" seta r_texturebits "0" seta r_detailtextures "0" seta r_roundImagesDown "1" seta r_picmip "4" seta r_tf_cinematic "GL_RGB8" seta r_tf_lightmap "GL_RGB8" seta r_tf_alpha_uncompressed "GL_RGBA8" seta r_tf_solid_uncompressed "GL_RGB8" seta r_tf_alpha_compressed "GL_COMPRESSED_RGBA_DXT5" seta r_tf_solid_compressed "GL_COMPRESSED_RGBA_DXT5" seta r_ext_compressed_textures "1" seta r_force_compressed_textures "1" seta r_maxTextureSize "0" seta r_ext_texture_filter_anisotropic "1" seta r_ext_texture_env_add "1" seta r_ext_compiled_vertex_array "1" seta r_ext_multitexture "1" seta r_ext_gamma_control "2" seta r_allowExtensions "1" seta r_glDriver "opengl32" seta r_ext_compress_textures "1" seta r_preloadtextures "1" seta r_lightmap "0" seta r_vertexlighting "1" seta r_ignorefastpath "1" seta r_fixtjunctions "0" seta r_drawstrips "1" // settings - osp seta osp_drawCrosshairInfo "0" seta osp_drawClock "0" seta osp_drawTeamOverlay "1" seta osp_autoRecord "0" seta osp_autoScreenshot "0" seta osp_simpleHud "0" seta osp_oldScoreboard "0" seta osp_numericalHealth "1" seta osp_tracerDistance "500" seta osp_useKeyForLadders "0" seta osp_oldConsole "0"