// generated by soldier of fortune 2, do not modify unbindall bind TAB "+Scores" bind ENTER "+use" bind SPACE "+moveup" bind , "+moveleft" bind - "+zoomout" bind . "+moveright" bind 4 "vstr pistol" bind 5 "vstr knife" bind = "+zoomin" bind ` "toggleconsole" bind a "+moveleft" bind b "ui_outfitting" bind c "dropitem" bind d "+moveright" bind e "+movedown;+leanright" bind f "vstr toggle3" bind i "messagemode2" bind n "ui_team" bind o "messagemode" bind q "+movedown;+leanleft" bind r "+reload" bind s "+back" bind u "messagemode3" bind w "+forward" bind DEL "" bind ~ "toggleconsole" bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+left" bind RIGHTARROW "+right" bind ALT "+strafe" bind CTRL "+movedown" bind SHIFT "+speed" bind PGDN "+lookup" bind HOME "+mlook" bind F1 "vote yes" bind F2 "vote no" bind F8 "vstr cbctrl_tsminus" bind F9 "vstr cbctrl_tsnormal" bind F10 "vstr cbctrl_tsplus" bind F11 "vstr rec" bind F12 "screenshot" bind KP_ENTER "say ^1Its ^2not ^3a ^4C^5h^6e^7a^8t^9.^b.^ni^kt^ls ^ijust ^pbRoki" bind KP_MINUS "say_team #h #a - Shot by:#d" bind KP_PLUS "say gg" bind KP_DEL "say dont whine knp...." bind KP_END "say #h #a #t" bind KP_NUMLOCK "+autorun" bind MOUSE1 "+attack" bind MOUSE2 "+altattack" bind MOUSE4 "+firemode" bind MOUSE5 "drop" bind MWHEELDOWN "vstr toggle2" bind MWHEELUP "vstr toggle1" seta osp_oldConsole "0" seta osp_useKeyForLadders "0" seta osp_tracerDistance "1024" seta osp_numericalHealth "1" seta osp_oldScoreboard "0" seta osp_simpleHud "1" seta osp_autoScreenshot "0" seta osp_autoRecord "0" seta osp_drawTeamOverlay "8" seta osp_drawClock "1" seta osp_drawCrosshairInfo "1" seta cl_downloadspeed "768" seta cg_nopredict "0" seta scr_conspeed "3000" seta con_notifytime "10" seta cycle_weapons "100" seta cg_zoomWeaponChange "1" seta cg_crosshairGrow "0" seta cg_drawHUDIcons "1" seta ui_noNetCheck "0" seta cl_voice "0" seta cg_bodyTime "0" seta cg_weaponMenuFast "1" seta cg_autoReload "0" seta cg_goreDetail "0" seta cg_shellEjection "0" seta cg_fov "80" seta r_ssCheap "0.400000" seta r_markcount "100" seta rw_BaseStationPort "0" seta rw_enabled "0" seta sys_versionignore "0" seta r_intensity "1" seta g_voiceChatsAllowed "4" seta com_hunkMegs "256" seta com_maxfps "125" seta com_blood "0" seta com_introplayed "1" seta com_recommendedSet "1" seta in_midi "0" seta in_midiport "1" seta in_midichannel "1" seta in_mididevice "0" seta in_mouse "-1" seta in_joystick "0" seta in_joyBallScale "0.02" seta joy_threshold "0.15" seta vm_cgame "0" seta vm_game "0" seta vm_ui "0" seta dmflags "0" seta fraglimit "0" seta con_debug "0" seta cl_maxpackets "35" seta cl_packetdup "1" seta cl_run "1" seta cl_mouseAccel "0" seta cl_freelook "1" seta cl_allowDownload "0" seta cg_autoswitch "0" seta cg_wolfparticles "0" seta r_inGameVideo "1" seta m_pitch "0.0003" seta m_yaw "0.0007" seta m_forward "0.0025" seta m_side "0.0025" seta m_filter "1" seta cl_maxPing "150" seta cg_drawCompass "1" seta cg_drawNotifyText "1" seta cg_quickMessageAlt "1" seta cg_popupLimboMenu "0" seta cg_descriptiveText "1" seta cg_drawTeamOverlay "3" seta cg_uselessNostalgia "0" seta cg_drawGun "0" seta cg_cursorHints "1" seta cg_voiceSpriteTime "6000" seta cg_teamChatsOnly "0" seta cg_noVoiceChats "1" seta cg_noVoiceText "0" seta cg_crosshairSize "15" seta cg_drawCrosshair "1" seta cg_zoomDefaultSniper "50" seta cg_zoomstepsniper "5" seta rate "9500" seta snaps "40" seta model "multi" seta head "default" seta color "4" seta handicap "100" seta sex "male" seta cl_anonymous "0" seta cg_predictItems "0" seta cg_autoactivate "1" seta cg_emptyswitch "0" seta cg_viewsize "100" seta cl_language "0" seta r_glDriver "opengl32" seta r_allowExtensions "1" seta r_ext_compressed_textures "1" seta r_ext_gamma_control "1" seta r_ext_multitexture "1" seta r_ext_compiled_vertex_array "1" seta r_glIgnoreWicked3D "1" seta r_ext_texture_env_add "1" seta r_picmip "2" seta r_roundImagesDown "3" seta r_rmse "1" seta r_detailtextures "0" seta r_texturebits "32" seta r_colorbits "32" seta r_stereo "0" seta r_stencilbits "0" seta r_depthbits "32" seta r_overBrightBits "0" seta r_ignorehwgamma "0" seta r_mode "6" seta r_fullscreen "1" seta r_customwidth "1600" seta r_customheight "1200" seta r_customaspect "1" seta r_simpleMipMaps "5" seta r_vertexLight "0" seta r_subdivisions "12" seta r_smp "1" seta r_ignoreFastPath "1" seta r_lodCurveError "250" seta r_lodbias "2" seta r_flares "1" seta r_ignoreGLErrors "1" seta r_fastsky "1" seta r_drawSun "0" seta r_dynamiclight "0" seta r_dlightBacks "0" seta r_finish "0" seta r_textureMode "0" seta r_swapInterval "0" seta r_gamma "2.30" seta r_facePlaneCull "1" seta r_railWidth "16" seta r_railCoreWidth "1" seta r_railSegmentLength "32" seta r_primitives "0" seta cg_shadows "0" seta r_highQualityVideo "1" seta r_lastValidRenderer "RADEON 9800 PRO x86/MMX/3DNow!/SSE" seta vid_xpos "141" seta vid_ypos "63" seta s_volume "0.416071" seta s_musicvolume "0.000000" seta s_separation "0.5" seta s_doppler "1" seta s_khz "22" seta s_mixahead "0.2" seta s_mixPreStep "0.05" seta s_defaultsound "0" seta s_wavonly "0" seta com_soundMegs "32" seta cg_brassTime "100" seta cg_drawCrosshairNames "1" seta cg_drawCrosshairPickups "1" seta cg_marktime "20000" seta ui_dedicated "0" seta ui_smallFont "0.25" seta ui_bigFont "0.4" seta cg_selectedPlayer "1" seta cg_selectedPlayerName "hitcher" seta ui_netSource "1" seta ui_menuFiles "ui_mp/menus.txt" seta ui_gametype "4" seta ui_joinGametype "1" seta ui_netGametype "1" seta ui_actualNetGametype "1" seta cg_hudAlpha "8.9" seta net_noudp "0" seta net_noipx "0" seta net_socksEnabled "0" seta net_socksServer "" seta net_socksPort "1080" seta net_socksUsername "" seta net_socksPassword "" seta r_picmip2 "4" seta cm_playerCurveClip "1" seta capturelimit "8" seta cg_drawFPGun "1" seta cg_zoomfov "40" seta cg_zoomDefaultBinoc "80" seta cg_zoomDefaultSnooper "50" seta cg_zoomDefaultFG "55" seta cg_zoomStepBinoc "3" seta cg_zoomStepSnooper "5" seta cg_zoomStepFG "10" seta cg_fov "85" seta cg_stereoSeparation "0.4" seta cg_gibs "4" seta cg_drawSpreadScale "2" seta cg_drawFrags "1" seta cg_drawStatus "1" seta cg_drawTimer "1" seta cg_drawFPS "1" seta cg_drawSnapshot "0" seta cg_draw3dIcons "1" seta cg_drawIcons "1" seta cg_drawAmmoWarning "1" seta cg_drawAttacker "1" seta cg_drawRewards "1" seta cg_useWeapsForZoom "1" seta cg_weaponCycleDelay "0" seta cg_cycleAllWeaps "1" seta cg_drawAllWeaps "1" seta cg_crosshairHealth "1" seta cg_crosshairX "0" seta cg_crosshairY "0" seta cg_simpleItems "1" seta cg_reticleType "1" seta cg_reticleBrightness "1" seta cg_lagometer "1" seta cg_railTrailTime "400" seta cg_runpitch "0" seta cg_runroll "0" seta cg_bobup "0" seta cg_bobpitch "0" seta cg_bobroll "0" seta cg_bloodTime "9999" seta cg_teamChatTime "8000" seta cg_teamChatHeight "3" seta cg_coronafardist "0" seta cg_coronas "0" seta cg_deferPlayers "1" seta cg_blinktime "100" seta cg_cameraOrbitDelay "50" seta cg_noTaunt "0" seta cg_hudFiles "ui_mp/hud.txt" seta cg_showblood "1" seta cg_currentSelectedPlayer "0" seta cg_currentSelectedPlayerName "" seta r_lowMemTextureThreshold "40.0" seta sv_punkbuster "1" seta sv_allowDownload "1" seta cl_autoupdate "1" seta cl_punkbuster "1" seta r_ext_ATI_pntriangles "0" seta r_ati_truform_tess "1" seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" seta r_ati_fsaa_samples "1" seta r_ext_texture_filter_anisotropic "1" seta r_ext_NV_fog_dist "0" seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" seta ui_browserShowPunkBuster "0" seta logfile "1" seta cl_timenudge "-10" seta cg_smoothclients "1" seta cg_complaintPopUp "0" seta cg_drawReinforcementTime "1" seta cg_noAmmoAutoSwitch "0" seta cg_useScreenshotJPEG "1" seta com_zoneMegs "256" seta sys_noaltenter "1" seta com_ignoreothertasks "0" seta com_ignoreverifynetwork "1" seta vm_gametype "2" seta vm_cgame_hunk "2" seta vm_game_hunk "2" seta vm_gametype_hunk "1" seta vm_ui_hunk "1" seta identity "marinesoldier1" seta r_maxTextureSize "0" seta r_force_compressed_textures "1" seta r_tf_solid_compressed "GL_COMPRESSED_RGBA_DXT5" seta r_tf_alpha_compressed "GL_COMPRESSED_RGBA_DXT5" seta r_tf_solid_uncompressed "GL_RGB8" seta r_tf_alpha_uncompressed "GL_RGBA8" seta r_tf_lightmap "GL_RGB8" seta r_tf_cinematic "GL_RGB8" seta r_texturebitslm "0" seta r_modelpoolmegs "10" seta s_mp3overhead "31756" seta s_soundpoolmegs "25" seta ui_ctf_teamlimit "8" seta cg_marks "1" seta ui_teamName "Pagans" seta ui_opponentName "Stroggs" seta ui_redteam "Pagans" seta ui_blueteam "Stroggs" seta ui_gtRespawnType "2" seta ui_gtPickupsDisabled "1" seta ui_redteam1 "0" seta ui_redteam2 "0" seta ui_redteam3 "0" seta ui_redteam4 "0" seta ui_redteam5 "0" seta ui_blueteam1 "0" seta ui_blueteam2 "0" seta ui_blueteam3 "0" seta ui_blueteam4 "0" seta ui_blueteam5 "0" seta ui_currentOpponent "0" seta ui_lastServerRefresh_0 "Jan-7, 2003 at 18:50" seta ui_lastServerRefresh_1 "Nov-17, 2003 at 10:38" seta ui_lastServerRefresh_2 "Jan-7, 2003 at 18:50" seta ui_lastServerRefresh_3 "" seta ui_sof2FirstRun "1" seta teamlimit "8" seta ui_rmg_config "desert" seta ui_rmg_size "small" seta ui_rmg_time "day" seta ui_rmg_seed "0" seta cg_draw2D "1" seta cg_centertime "4" seta cg_centerY "70" seta cg_chatTime "8000" seta cg_chatHeight "4" seta cg_forceModel "0" seta cg_antiLag "1" seta cg_drawFriend "1" seta cg_noProjectileTrail "1" seta cg_damageindicator "1.5" seta cg_tracerChance "1" seta cg_animBlend "1" seta cg_automap_x "485" seta cg_automap_y "5" seta cg_automap_w "150" seta cg_automap_h "150" seta cg_automap_a "0.75" seta cg_drawRadar "2" seta cg_drawTeamScores "1" seta cg_voiceRadio "1" seta cg_voiceGlobal "1" seta cg_soundGlobal "1" seta cg_soundFrag "1" seta cg_crosshairRGBA "0,1,0,1" seta cg_impactPrediction "0" seta team_identity "prometheus1" seta outfitting "AABDA" seta fx_debug "0" seta fx_countScale "0.330000" seta fx_nearCull "0" seta name "Sensei" seta details "1" seta r_displayRefresh "100" seta r_mapOverBrightBits "1" seta crosshairhealth "1" ----------------------------------------------------------------------------------------------------------------------------- //WaffenScript set primary "sensitivity 75; cg_crosshairsize 15; cg_drawgun 0; cg_drawcrosshair 1; cl_yawspeed 140; cl_pitchspeed 140; cg_impactPrediction 1; cg_crosshairX 0; cg_crosshairy 0; cg_autoreload 0; cg_fov 80; weaptoggle primary; set toggle1 vstr primary set grenade "sensitivity 100; cg_crosshairsize 15; cg_drawgun 1; cg_drawcrosshair 1; cg_fov 80; weaptoggle grenade; set toggle3 vstr grenade set secondary "sensitivity 100; cg_crosshairsize 100; cg_drawgun 1; cg_drawcrosshair 1; cl_yawspeed 140; cl_pitchspeed 140; cg_impactPrediction 1; cg_crosshairX 0; cg_crosshairy -2; weaptoggle secondary; cg_fov 80; set toggle2 vstr secondary set knife "sensitivity 60; cg_crosshairsize 15; cg_drawcrosshair 1; weaptoggle knife; set meleetoggle vstr knife set pistol "sensitivity 60; cg_crosshairsize 15 ; cg_drawcrosshair 1; weaptoggle pistol; set meleetoggle vstr pistol set toggle1 "vstr primary" set toggle2 "vstr secondary" set toggle3 "vstr grenade" set meleetoggle "vstr pistol" set meleetoggle "vstr knife" bind mwheeldown "vstr toggle2" bind mwheelup "vstr toggle1" bind 4 "vstr pistol" bind f "vstr toggle3" bind 5 "vstr knife" ----------------------------------------------------------------------------------------------------------------------------- //Demo-Script set rec_1 "set rec vstr rec_2; g_synchronousClients 1; record; g_synchronousClients 0" set rec_2 "set rec vstr rec_1; stoprecord" set rec "vstr rec_1" bind F11 "vstr rec" bind F12 "screenshot" ----------------------------------------------------------------------------------------------------------------------------- // Demo speed control // // F8 reduces timescale, F9 puts it back to 1 or to 0 to pause, F10 increases timescale set cbctrl_tsplus3 "timescale 20.0; set cbctrl_tsplus vstr cbctrl_tsplus3; set cbctrl_tsminus vstr cbctrl_tsplus2" set cbctrl_tsplus2 "timescale 5.0; set cbctrl_tsplus vstr cbctrl_tsplus3; set cbctrl_tsminus vstr cbctrl_tsplus1" set cbctrl_tsplus1 "timescale 2.0; set cbctrl_tsplus vstr cbctrl_tsplus2; set cbctrl_tsminus vstr cbctrl_tsnormal" set cbctrl_tsnormal "timescale 1.0; set cbctrl_tsplus vstr cbctrl_tsplus1; set cbctrl_tsminus vstr cbctrl_tsminus1" set cbctrl_tsminus1 "timescale 0.5; set cbctrl_tsplus vstr cbctrl_tsnormal; set cbctrl_tsminus vstr cbctrl_tsminus2" set cbctrl_tsminus2 "timescale 0.2; set cbctrl_tsplus vstr cbctrl_tsminus1; set cbctrl_tsminus vstr cbctrl_tsminus3" set cbctrl_tsminus3 "timescale 0.1; set cbctrl_tsplus vstr cbctrl_tsminus2; set cbctrl_tsminus vstr cbctrl_tsminus3" set cbctrl_tsminus "vstr cbctrl_tsminus1" set cbctrl_tsplus "vstr cbctrl_tsplus1" bind F8 "vstr cbctrl_tsminus" bind F9 "vstr cbctrl_tsnormal" bind F10 "vstr cbctrl_tsplus" ---------------------------------------------------------------------------------------------------------------------------- set crosshairsize "vstr size1" set size1 "cg_Crosshairsize 12; set crosshairsize vstr size2" set size2 "cg_Crosshairsize 15; set crosshairsize vstr size3" set size3 "cg_Crosshairsize 17; set crosshairsize vstr size4" set size4 "cg_Crosshairsize 19; set crosshairsize vstr size5" set size5 "cg_Crosshairsize 21; set crosshairsize vstr size1" set size6 "cg_Crosshairsize 23; set crosshairsize vstr size6" set size7 "cg_Crosshairsize 25; set crosshairsize vstr size7" set size8 "cg_Crosshairsize 27; set crosshairsize vstr size8" bind g "vstr crosshairsize"